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Warner Bros. Games Montreal has today announced Batman: Arkham Origins, a prequel to the highly successful Batman: Arkham Asylum. It has also been announced that Rocksteady Studios won’t be developing the prequel even though they responsible for both Arkham Asylum and Arkham City and instead WB Montreal has full access to Rocksteady’s custom modified Unreal engine to help capture the look and feel of the Arkham world.
Batman: Arkham Origins Blackgate is a 2.5-D game developed by Armature Studio that brings the Batman Arkham experience for the first time to Nintendo and Sony handheld systems. A companion game to Batman: Arkham Origins, players can continue the storyline of the console version and discover more details of the Dark Knight’s past.
“Batman: Arkham is a huge triple-A videogame franchise and we are delighted to expand the experience with Batman: Arkham Origins,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “WB Games Montréal has an incredibly talented team building upon Rocksteady’s award-winning gameplay and technology to deliver a deep, immersive, quality experience fans will love.”
“WB Games Montréal is honoured to have the opportunity to create Batman: Arkham Origins, a new chapter in this amazing franchise” said Reid Schneider, Vice President and Executive Producer, WB Games Montréal. “We are huge fans of the franchise and are committed to creating an experience that offers players more of what they love, as well as the chance to play as a younger Batman within a fresh storyline and expanded world.”
Batman: Arkham Origins will be available for the Xbox 360, PlayStation 3, Wii U, and PC. Batman: Arkham Origins Blackgate will be available for the 3DS, PlayStation Vita. Both titles are scheduled to release worldwide 25th October, 2013.