Cyberpunk 2077 and Witcher developer CD Projekt RED have released a first look at their brand new gaming engine, REDengine 3.
Being the third iteration of CD Projekt’s in-house technology, the Polish company say that it’s been specially developed for RPGs set in “vast open-worlds,” especially those with “truly nonlinear stories that ar based on real player choices and consequences.”
So, the Witcher franchise then.
Tailor made by CD Projekt, the engine will be used for producing the ambitious Cyberpunk 2077‘s neon rich and Blade Runner-esque environments and bringing them to life with its “high dynamic range rendering” and “realistic and precise lighting.”
Interestingly, the engine utilises REDkit editor, allowing RPGs to be easily created – letting you build complex, branching quests within a free-roaming environment.
If that wasn’t enough, REDengine 3 can make “RPGs comparable to top-shelf shooters,” meaning that it presents its gameworld in a rich fashion from a third-person perspective, and provides action of “epic proportions.”
It’s also ready for next-generation consoles and hardware – suggesting that their next titles will all be next-generation games – that “begins to blur the line between pre-rendered CGI movies and real time rendered graphics,” which is an impressive feat as it shall bring “us closer to the most life-like world ever created in video games.”
At least that’s what CD Projetkt Red are hoping it will do when coupled with its living ecosystem, vivid environments, new face and body animations and “movie quality scenes and character interactions.”
“If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world and one that builds a vast open-world but hampers and simplifies the story,” said CD Projekt RED boss Adam Badowski. “With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story.
“Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion. When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of.”
When coupled with the very Witcher-esque screenshot they provided to demonstrate REDengine 3 (as seen below), along with the heavy usage of “nonlinear RPG” that CD Projekt enjoy throwing about, it’s more than likely that the February 5th announcement will be all about The Witcher 3.
If that wasn’t enough speculation for you, a caption next to the image reads “unannounced game in an atmosphere of dark fantasy, which will be revealed on Feb. 5″ – when translated by Google that is.