Torvin and myself compete to kill the most uruks whilst mounted on our beasts!
It seems that after the release of Resident Evil: Revelations on home consoles, Capcom may well consider starting the series afresh, doing away with the horribly convoluted and interwinding story that currently populates the franchise.
Speaking to Eurogamer, Resident Evil: Revelations producer Masachika Kawata talked about how, after releasing Revelations on consoles, they may well monitor feedback on the series and decide where to move on from there.
When asked about the chance of turning the series into an open-world title rather than linear gameplay and corridors, Kawata replied:
“If we did [go with an open-world], we would want to preserve what Resident Evil is and what makes it appealing to fans, while also making it accessible to new players. It would almost entail having a slight reboot to get the series into a place where it would work with open-world gameplay. That’s just a personal opinion.
“A lot of decisions would have to be taken before something like that is done to the series, but it is something that… There is a possibility.”
“Once we see Revelations released on consoles, we’ll be looking very carefully at how the title is received and what feedback we get,” continued Kawata, when asked about how Revelations’ release could pull the series back to its roots.
“I think we’ll get a lot of input from the fanbase and the media on what it means for Resident Evil, and what it could mean for the future of the series. We’ll definitely be looking at that as a signpost for where we need to be going next.
“Moving forward I can see us focusing even more on the horror aspect and fear in the series, and see us making something scarier than we have already.”
Kawata also went on to state that the decision for not bringing Revelations to PlayStation Vita isn’t because of the handheld’s lagging sales. Instead it never came into discussion once the matter had been settled on releasing a home console version.