Now, it’s not very often I get excited very quickly over a video game. OK, who am I kidding? Of course I immediately get excited about nearly every video game I see. Every gamer does. Be it a 30 second debut trailer (of which 20 seconds are utilised showing the games developer/publisher logo’s): come on you know it’s true.
Or be it the first hands on demo of a title still heavily on the cutting table, well I mean the programming… table (bearing the famous, ‘this product is still under development’ heading), you get the point!
Hmm, where am I going with this?
What I mean is that it isn’t often we gamers see a new game and instantly fall in love. Not so late into a console generation anyway. But one brief look at Capcom’s ‘still in the works’ third-person action adventure game, ‘Remember Me’, and buddy it was love at first site.
Currently undertaking its digital birth at the hands of French video game developer Dontnod Entertainment, Remember Me is an action/platforming game with a cyber punk twist and a sci-fi setting in a futuristic city of Neo Paris (2084). The game takes a linear path and features a cinematic presentation which in style is reminiscent of strong narrative heavy titles like Enslaved and the Uncharted series. But, trust me, that is in no way a bad thing, and neither does the comparison apply unnecessary pressure to what Remember Me is trying to prove.
Remember Me has no qualms about it’s direction, and confidently stands upon shared elements from other games as well as introducing more some very interesting game mechanics of its own. First of all, the games action is more melee based rather then a straight up 3rd person cover based shooter, allowing the player to perform dodges, build up combo’s, utilise mid battle special powers and perform memory crushing finishing moves.
Secondly, Remember Me contains a ‘memory remixing’ mechanic which when encountered will allow players to play a mini game of sorts by invading a characters memories and manipulating them. This manipulation will be performed in order to achieve a particular objective and brings an added depth of gameplay to Remember Me. The memory remixing sequences will offer an array of options to the player to utilise and will be re-playable until the goal is finally obtained.
As far as the backstory, the world has been the battlefield of climate wars resulting in mass population losses, and is now attempting to rebuild itself through the inventions of new technologies. One such technology is a brain implant known as Sensen (developed by a company called Memoryeyes). Sensen is now prevalent among society and allows the ‘digitizing’ of people’s real memories. Through the use of Sensen, memories now accessible, sellable, purchasable and can be shared with just about anybody. It is the new dawn of social media wave and sharing elements of your mind has become literally possible.
Nilin, the main character, is an ex ‘memory hunter’ who turns assassin after her own memories are neutralized and is then imprisoned by her previous employer.
With the help of her brother Nilin begins a journey of revenge and self discovery to find herself and her enemies.
Expect Remember Me to be released in May 2013 on the PS3, Xbox 360 and PC and in the meantime, check out some gameplay video below.
Personally, I can’t wait!