Doom may have been the biggest influence to the shooter genre, even if it’s become diluted thanks to more modern titles like Call of Duty. Now though id Software believe the series is still relevant to many gamers, and so are doing the done thing of upgrading their title with HD features and a – frankly awful – 3D piece of technology.
At this years E3 John Carmack, the creator of the Doom series, was championing the dawn of 3D and a piece of VR headset technology we now know to be the Kickstarter funded Oculus Rift. However after my hands on time with Doom 3 BFG I’m completely puzzled as to why. Possibly, the 3D problem could have come from the TV, although it’s unlikely they’d supply so many of the units if they were utter rubbish. Indeed, looking around the room in which the consoles were lined up for people to play, many weren’t even bothering to utilise the headache-educing tech.
What makes it so bad is its lack of a focal point. When the foreground is even and looks like one complete image the background is completely out of synch and is a complete disaster. If you alter it so the background is perfect then your floating gun just ruins the view with the disgusting double vision plaguing the foreground of the screen. In short you’re better off not even thinking about bothering with the 3D technology.
Without the 3D there really isn’t an awful lot to say about Doom 3 BFG Edition that you haven’t already heard in every Doom 3 review. It’s Doom 3, nothing has changed and it feels even more dated in the world of modern shooters as you’re continually firing from the hip and walking like you’re gliding across the floor like a phantom.
HD effects are nice when done well, but for the most part they aren’t even done well with many, many textures being low resolution – especially non-essential computer screens. It’s a shame that the update seems so half-hearted, more so when you think that people have paid good money to pick up an Oculus Rift so they can play this eyesore of a title.
Obviously it’s still got a way to go with development, so those lower res textures and horrific 3D can be easily sorted by launch, but I best the question as to why did Bethesda and iD think it was a good idea to show the title off in such a state. In terms of gameplay, it’s Doom and it’ll offer the classic feel that people will buy the title for. As it stands now, you wont be finding a Doom revolution on your shelves and in your PCs any time soon.