Super Smash Bros. Brawl is arguably one of the best games on the Nintendo Wii. It’s fantastic frantic fun and unbelievable amounts of content stuffed into that Wii disc really makes it a strong contender for the title. However, Masahiro Sakurai feels the new entry needs a change.
Sakurai, who directed Brawl and Kid Icarus: Uprising feels that the next Smash Bros. project for Wii U and 3DS needs a change of face. He’ll be doing away with an even bigger roster, and focusing more on refining the experience itself.
“It isn’t a matter of ‘if the next game has 50 characters, that’ll be enough,’” said Sakurai to Nintendo Power (via Nintendo Everything). “There is a certain charm to games that have huge casts of playable characters, but they tend to have issues with game balance and it becomes very difficult to fine-tune each character and have them all feel distinctive….”
Whilst it’ll most likely be stuffed to the gills with extra features and trophies to find, Sakurai feels that the last entry really hit the limit of the series and now something new is needed.
“In terms of quantity, we’ve probably already reached the limit of what’s feasible. I think a change of direction may be what’s needed.”
The next Super Smash Bros. game was revealed to be in production during a Nintendo Direct briefing, and the 3DS version of the game will be produced by Namco Bandai.