It seems that Mass Effect 3 wont support gamepads on the PC, however the reasons for why are wholly innocent.
It seems that the team at BioWare were just overstretched and so couldn’t spare the time and effort needed to implement it.
Speaking on Twitter, senior designer Manveer Heir explained “There is a development cost in terms of time/effort to get all the graphical user interfaces so 360 buttons show up on PC,”
“It may seem minor, but our GUI team was already stretched thin, and things were coming in at the last minute, so we couldn’t add more work.”
Heir was smacked in the face with a response from Twitter user john385 saying that the entire farce just smelt of a “we don’t give a damn” attitude by the company.
Understandably Heir replied “Definitely not ‘we don’t give a damn’, it’s unfortunate and I understand why people are upset, but there are dev realities, sadly.”
So it seems that it wasn’t a malicious move, nor a lazy one, just one that came about due to the constraints of development. It seems that an update will probably come along soon after to fix the problem.
Mass Effect 3 launches on March 9th, and the demo is now out on PC, 360 and PS3 for you all to play.
Source: Eurogamer






No big deal. If you really want to use a Gamepad, get it for XB360 or PS3, or use a utility for PC such as Key2Pad
Console graphics sucks, but I like the gamepad and PC graphics.
Why? Bioware???