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Need For Speed: The Run Lead Development Platform Revealed

Recently we got a chance to sit down with Need For Speed: The Run at an event in Manhattan. The game plays so amazing and the graphics are so crisp we had to ask what platform the title was built on. In other words, what was the lead development platform for Need For Speed: The Run. Some may not be too surprised with the answer we received.

Need For Speed: The Run, the game utilizing the Frostbite 2.0 engine in a driving game is unique enough to turn some heads. Add in some out of car action and you got yourself a mind boggling title. When we asked the product manager for the title, Darin Perfonic what the lead development platform for the title was we were intrigued when he replied with, “The lead development platform for The Run is Playstation 3.” In some ways we weren’t surprised since so many EA titles are giving the Sony backing which is great for both systems.

Need For Speed: The Run releases November 15th in North America and November 17th in Europe on Playstation 3, Xbox 360, and PC. The other systems will have different versions like the 3DS version will be more comic like.

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5 Comments to “ Need For Speed: The Run Lead Development Platform Revealed ”

  • Rob95 July 27, 2011 at 5:20 pm Like or Dislike Thumb up 0 Thumb down 0

    Good to see the PS3 been the lead development platform, majority of the time it’s Xbox and PS3 gets a less superior game.

  • Mark July 28, 2011 at 1:29 am Like or Dislike Thumb up 0 Thumb down 0

    @Rob
    Agreed, I heard somewhere that it is easier to go from PS3 to Xbox, rather than Xbox to PS3. Not sure why, but I read it somewhere, something to do with the processors. Hopefully it will look good on all systems.

  • Pc guy July 28, 2011 at 4:23 am Like or Dislike Thumb up 0 Thumb down 0

    “In some ways we weren’t surprised since so many EA titles are giving the Sony backing which is great for both systems.”

    But not the pc, which is a far more powerful system and something you seem not to be aware exists.

  • Generalkidd September 30, 2011 at 3:26 am Like or Dislike Thumb up 0 Thumb down 0

    I was actually very surprised. Usually the majoirty of multi-platform games either use the PC or the Xbox 360 for development. The reason the 360 is heavily used is because its architecture is very similar to PC’s and thus developers don’t have to spend so much time learning a different architecture like the PS3 or the Wii. But it’s interesting to see where this goes. I haven’t seen that many games developed on PS3 yet. Will all platforms get equal treatment? Or will PS3 end up getting a better version of Need for Speed, while the Xbox 360 and PC get the short end of the stick with crappy ports?

    Either way, I’m sure this game will be great on all platforms. I admit I do personally prefer the xbox 360, but it doesn’t matter. As long as this game is as good on Xbox as it is on PS3, then I’ll be satisfied. As for the PC version, I do hope the graphics will be 10 times better than the console versions because, well, it’s a PC game and it can handle it.

  • Lookhere November 7, 2011 at 6:22 pm Like or Dislike Thumb up 0 Thumb down 0

    Great to see. I think the PS3 has a bit more oomph left that developers can make use of than the Xbox 360. Much better for the stronger platform to take the lead. Hopefully with Frostbite they can push pc version a bit further due to its hardware capability.

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