For ages, players have been tasked with finding a way to get water from point A to point B. The NES had Pipe Dream, Windows had Pipes, and it would be impossible to count the flash games scattered across the infinite digital abyss that offer the same challenge. Yet here we are with Enigmo, from Pangea Software. Does the water guiding mini have anything new to offer the well worn genre, or are we just as well off hitting AddictingGames.com for our fix?
Rather than pipes, Enigmo has you manipulating your H2O droplets with a set of different pieces of varying shape, size, material, and buoyancy; also, there’s a pipe. The control you have over each piece is key; L1 and R1 rotate the piece, and finding the perfect angle, while frustrating at times, is where the real challenge lies. Finding the right combination of angles between all of the pieces in play really tests you.
The first few levels are fairly simple and offer a good introduction to the game’s expectations, but it isn’t long until you’re thrown into the deep end. Combining different fluid types, with gates and walls really kicks the difficulty up faster than you’d expect; and that’s just the first 10 of the 50+ levels.
Enigmo takes a heavily traveled path, and doesn’t have anything groundbreaking to show for it. The puzzles are challenging, but it’s nothing we haven’t seen before; he inclusion of other fluids, oil and lava, switches things up quite a bit, but not enough to make the game. Things might be different if the game’s entire presentation wasn’t so dated and stagnate, but it is. It’s a shame, really, Pangea was responsible for one of the greatest games of all time.
In the end, it’s a mini. If you’re a PS+ subscriber, it’s worth checking out for free; If not, $3.99 isn’t too terribly steep.
Final Score: [starreview tpl=16]








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