Resident Evil 5 is the latest instalment in the survival-horror games from Capcom.
In Resident Evil 5 you play as Chris Redfield, an agent of the BSAA, who specialises destroying weapons produced by the now non-existent Umbrella Corporation. Chris receives a tip-off that a weapons trade will be making a large deal in a remote area in Africa called Kijuju and, along with Sheva Alomar, heads there to stop him. The story is very involved and pretty tense, and at some points you will find yourself confused if you haven’t played any previous Resident Evil games. Despite this, Capcom effectively tell the story in a fresh, exciting way and at you shouldn’t feel bored at any point.
game is in 3rdperson, with the shooting using a restricted, over-the-shoulder view and you are unable to move while shooting. While this can be tricky to get used to, it really increases the tension of the game.
The co-op mode is where Resident Evil 5 really shines. A second player will take control of Sheva, and playing with a friend makes the game so much better. A lot of features in the game are specifically designed for co-op and two sets of gun turrets in equally strategic positions are commonplace, among other things.
If you play by yourself, despite using lots of ammo and needing healed regularly, Sheva tends to stay out the way and she won’t really annoy you and I feel Capcom have done a good job with the AI.
The game uses a nine-slot inventory system, which is used to carry all available items except treasures. When you enter the inventory, the game will not pause and so you can assign the D-pad to quick-equip specific items. The restrictions of the inventory system can be frustrating but it helps give the game strategic elements as decisions about what goes in your inventory can prove vital.
Resident Evil 5 is a very good looking game. Graphics are superbly rendered and details and textures are impressive. Character movements are flawless, which were created using motion trackers on actors.
The soundtrack is excellent, with a combination of tense and dramatic music, Capcom effectively use the music to reinforce the atmosphere of the game. Sound effects are good also, however, sometimes I felt that gunshots sounded weak, and noises made by the zombies can get a bit repetitive and irritating.
The voice acting is also good, however at some points it seems a bit cheesey and over the top.
Evil 5 is full of treasures and collectibles, levels are timed and times posted on the leaderboards. This combined with unlockable difficulties means that you can play through the game again and again.
Furthermore, finishing the game will unlock a special Mercenaries mode, which is a timed match where you have to kill as many zombies and rack up as many points as you can.
this combination of exciting story, excellent gameplay, flawless graphics and a high level replayability Resident Evil 5 is a fantastic game that is definitely worth a buy!